The aim of Creative Guitar 1 is to help any rock guitarist who feels stuck in a rut. The book focuses on refining playing techniques, explaining the nuts and bolts of theory in an accessible manner, as well as how to practice efficiently, and even demonstrates lots of new licks. This book promotes a self-sufficient approach to learning that will give guitarists new artistic directions in every aspect of their playing. The accompanying CD features detailed examples of penatonic patterns, minor arpeggios and backing tracks so the guitarist can apply these instructions to their individual style of playing, helping them to become more creative musicians.Customer Review: Great gift!
I purchased this for my 22 year old son. He is an avid guitarist and is enjoying the book while home on winter break for college. He has been playing for 7 years and asked for this for Christmas.
Customer Review: A must-read for any guitarist looking to take it to the next level
Guthrie Govan proves not only to be an amazing guitarist, but also an excellent teacher. This book will have you feeling inspired to say the least. After reading many of the sections in this book I felt as excited to touch the guitar as I did the first time years ago. Guthrie's love for music and especially the guitar is inspirational. This is by far the best guitar book I have ever read. Not only does it provide excellent technical strategies, but it also gives great insight on how and why certain sounds are produced. The book maintains a light-hearted approach and will not leave you disappointed pick it up if you want to play better.
Lex Parsimoniae is Latin for "Law of Parsimony", which pulled out into its simplest form is the The Law of what can be spared, should.
This is a theory that I have been studying for the past year and through observation believe that this can be applied to all situations that require a more efficient, functional solution. This paradigm has many names, but is best know as Occam's Razor. His razor suggests that when resources are limited or when speed of function is essential, design / complexity trade-offs should be based on what does the least harm to the probability of success, however that is defined.
Form is Function
There is a school of thought that beauty in design results in good function, but I prefer to subscribe the fact that just concentration on the functionality will by its very nature, create its own aura of design. Sometimes, the focus on functional efficiency inspires a feeling that goes beyond aesthetics and ultimately give us the sense that its form is of a higher echelon.
Barrier To Entry
The brain is an amazing piece of kit. One of its most amazing functions is its ability to optimise when processing data. Each brain has been trained over many years (or maybe it inherently has the ability) to simplify individual objects into groups. Instead of seeing each individual blade of grass, the mind sees a field. Millions of pieces of data grouped into one object because it knows, to comprehend millions of pieces of grass would take and enormous amount of effect. Effect that could be focused elsewhere. So it generalises to make life easier. This sort of information overload can happen in design as well; Too much will distract from your likely objective. Remember that 7 Second Rule? If your web app or website has 7 seconds to impress then wouldn't you prefer showing off your functional muscles? How useful your app is? and not long it takes to load the really cool (bandwidth crunching) design? Remember how it easy it is to make your mind up about someone when you them for the first time. Same rules apply.
Just Do It!
What are your objectives and goals? Hopefully, when developing a web app or website, to make your (or your users) life easier! And let's remember, this 'thing' we call the Internet is broken. So don't break any further with dodgy CSS and bloated javascript. Functional Turn Around is the most impressive aspect for me these days. Spend time developing how the app works, refine it, refine it again, then again. Then when it works, design around the edges. If you like Latin phrase then try this one:
"entia non sunt multiplicanda praeter necessitatem", or "entities should not be multiplied beyond necessity"
or just remember, K.I.S.S - Keep it Simple, Stupid!
For more information about Occam's Razor and various other development theories, read this Design and Development Blog at www.gammatan.co.uk
Liked what you read? Check out Richard Healy's other ramblings on Design and Development at http://www.gammatan.co.uk
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